The following games were designed using simulated “Game Jam” rules. The games were each made in 48 hours start to finish based on randomly generated prompts from prior Game Jam events. We utilized the Pico8 game engine. All programming was done by Brian Costello, and all visual and audio assets by myself.

*Note for playing games: When using a desktop pc the arrow keys are the d-pad, the two action buttons are Z=O and X=X. On a touch device you will have on screen controls. It is recommended to play in full screen on touch device so the controls do not block the screen.*

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©2020 Colin Malone

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